How do you see yourself evolving as an "athlete-turned-entrepreneur? Ten years ago,the thought of a professional gamer would have been absurd.
We want players to play the game continually with multiple classes. But, we also want players to fully develop a single class. So the answer is both. We want both.

Knowledge FAQ

Frequently Asked Questions Can I use these textures for free? Yes, the textures can be used for free, non commercially, in 2D or 3D computer graphics, movies, printed media, computer games and 3D models. You are not allowed to use the free textures commercially. When you purchase the license to a texture you get access to a much higher resolution version (often up to 2048 x 2048) as well as the rights to use it commercially in a wide range of projects. You're not permitted to distribute the texture itself, or as part of a 3D model or scene. Is there anything we can do in return for these great textures? It's entirely optional but it would help to fund the site if, when you've finished downloading any free files, you visited some of our sponsors links on either side of all the pages. The more revenue we generate from sponsors the more textures we can add in the future - helping the 3D gaming and mod communities. What am I not allowed to do with the textures? You are not allowed to bundle the textures (free or purchased) with your 3D model or scene and sell it as a package. You are not allowed to sell or redistribute the textures as a competing product, not even when you modify the images. So don't redistribute or sell textures by itself, as texture packs or as scrapbooking packs. If others want the textures, then direct them to this site so they're aware of the conditions of use. Do I need to pay royalties when I use the textures? No, T2G is not like a stock photography site. Preview Textures can be downloaded for free and used non commercially. I want to use a texture at a higher resolution, do you have more detailed versions of these textures? Yes, the free preview images on the site are mostly at 128x128, some are higher and can be accessed by clicking on the image. When you purchase a license to use commercially you gain access to a much higher res version, often 2048 x 2048, 1024 x 1024 or 512 x 512. Do I need to add credits or a link to this website when I use these textures? Credits or a link are always appreciated, but not necessary. We'd rather you visited some of our sponsors :) Can I use purchased textures in printed media? Yes, you are free to use purchased textures in any printed media such as magazines, books, advertisements, flyers. Can I use purchased textures to make a (commercial) computer game? Yes (with the exception of Open Source projects, see below). I've used the textures (free or purchased) on a 3D model/scene. Am I allowed to sell the model/scene and textures as a bundle? No, even if you have customized the textures for the 3D model or scene and you are selling the model and texture in one package. I've used some of the textures to create a map for a computer game. Can I distribute this map? No, see above. Can I put some of your textures on my own website? Redistribution of the textures by itself is not allowed. Please keep the textures in one place (this site). That way everybody knows where they come from and what the license terms are. Can I create a texture pack with these textures and sell it on TurboSquid/Cornucopia/Second Life? No, you are not allowed to sell or distribute textures created with these images. To make this extra clear: modified or not, redistributing or selling images as a competing product (textures, model, level or map) is not allowed. This is a very common clause in the license agreement of almost every texture and stock photography website. If you want to make money selling texture packs or scrapbooking elements the only way is to get a camera and photograph your own textures. Do these textures fall under an Open Source license? No. These textures fall under the T2GLicense.
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