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Traps breaking REALLY early

I paid attention to that as well, would a scorpid sting break traps?
I normally pull with a scorpid, I don't know why. I know better than to pull with a Serpent or Viper.
I saw no other DoTs on the mob. -"Now you see that evil will always triumph because good is dumb!"
Scammich- Level 70 Dwarf Hunter (SV)- Doomhammer
Eelfinn- Level 35 Blood Elf Warlock (Aff)- Doomhammer
Buttas- Level 14 Gnome Mage (Fire)- Doomhammer
Brutae- Level 14 Draenei Paladin (Holy)- Doomhammer
Sewp- Level 35 Human Warrior (Arms)- Doomahammer
Monsterd- Level 62 Tauren Druid (Feral)- GaronaSounds like a DoT of some kind.-(Back in Retirement) Draka:
Sayis Level 70 Night Elf Hunter 48/0/13
~Karil Level 70 Elder Nightsaber
Seiyra Level 65 Human Warrior 5/0/51
Hunter's Guide, From A Beast Master's Perspective, Burning Crusade 2.1.0I ran Slave Pens last night and was freeze trapping. Sometimes It would last the full length, and sometimes it would break 2 secs after.
I thought I was or someone else was breaking the trap, but I started to really pay attention and pull the trap FAR away from the main group. I'd immediately deselect the target and it would still break and come to me.
Did the recent patch change this or is it still user error? Anyone else having this you see that evil will always triumph because good is dumb!"
Scammich- Level 70 Dwarf Hunter (SV)- Doomhammer
Eelfinn- Level 35 Blood Elf Warlock (Aff)- Doomhammer
Buttas- Level 14 Gnome Mage (Fire)- Doomhammer
Brutae- Level 14 Draenei Paladin (Holy)- Doomhammer
Sewp- Level 35 Human Warrior (Arms)- Doomahammer
Monsterd- Level 62 Tauren Druid (Feral)- Garona
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